

With Ranged card fusions, if one has a higher range than the other - say a 2 range card and a 4 range card - the final fusion will take the higher of the two attack ranges. This a collection of mostly NA English PlayStation Vita digital and physically scanned manuals that I have gathered from various sources. You can only fuse two - no making a god card of 10 fusions - but it definitely helps you hold a defensive line or press into enemy territory. If you play another Fairy card with 1 Attack, 3 HP, and 11 MP on top of that card, you'd end up with a Fairy card with 4 Attack, 8 HP, and 19 MP. Let's say you have an Fairy card with 3 Attack, 5 HP, and 8 MP. playing a Dragon card on top of another Dragon card), you can perform a fusion, fusing the two cards together and combining their stats. When you go to exit it, you'll see a bunch of pop-ups giving you all of the DLC card packs you purchased (and anything else). If you play a card on top of a card of the same species (i.e. Enter the online shop when you are in-game. Your Offensive species are Dragon and Demi-Human, your Ranged species are Bird and Beast, your Buff species are Undead and Hybrid, and your Healer species are Fairy and Nature and there are multiple different "characters" within each species. There are also eight difference "species" of card, two for each type. Two cards in a row will get you an extra mana point, and playing three cards in a row will get you three extra mana points as well as an extra Attack stat point and an extra hit point for all of your cards currently in play.

Playing cards in a certain aura consecutively gets you a bonus. In addition to these types, there are four "Auras" of cards - Red, Yellow, Blue, and Green.
